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Lib.point.modify.SelectPointsWithSDF
Thomas Mann edited this page Sep 5, 2025
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1 revision
Allows selecting and adding values to points in 3D space via SDF Objects/Fields. Similar to [SelectPoints]. Needs any SDF such as [BoxSDF], [ChainLinkSDF], [FractalSDF] as an input to select the points. And any form of points such as: [GridPoints], [RadialPoints], [SpherePoints], [PointsOnMesh], etc.
Name (Relevancy & Type) | Description |
---|---|
Points (BufferWithViewsRequired) | - |
SdfField (ShaderGraphNodeRequired) | - |
Strength (Single) | - |
StrengthFactor (Int32) | - |
WriteTo (Int32) | - |
Mode (Int32) | - |
Mapping (Int32) | - |
Range (Single) | - |
Offset (Single) | - |
BiasAndGain (Vector2) | - |
Scatter (Single) | - |
ClampResult (Boolean) | - |
DiscardNonSelected (Boolean) | - |
Name | Type |
---|---|
Result2 | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.