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Lib.field.space.BendField
Thomas Mann edited this page May 28, 2025
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Bends / curves the incoming field along the given axis. This works best for small source volumes within a limited unit range. It can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance].
Similar nodes: [ReflectField], [RepeatWithMirror], [TwistField].
It needs an incoming field like [BoxSDF], [ChainLinkSDF], [FractalSDF] as an input.
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToRaymarchField].
Name (Relevancy & Type) | Description |
---|---|
InputField (ShaderGraphNode) | - |
Axis (Int32) | Defines the axis along which the field is bent (If changing this value has no effect, any other value must be changed to bring the change into effect) |
Amount (Single) | - |
Name | Type |
---|---|
Result | T3.Core.DataTypes.ShaderGraphNode |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.