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Lib.render.shading.UseMaterial
Thomas Mann edited this page May 28, 2025
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Applies the connected material definition to the context and it will be used by Draw operators further down (left) in the graph.
Name (Relevancy & Type) | Description |
---|---|
SubTree (CommandRequired) | - |
MaterialReference (PbrMaterial) | - |
Name | Type |
---|---|
Output | T3.Core.DataTypes.Command |
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⚠ Everything else is automatically generated and will be overwritten regularly.