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Lib.image.fx.stylize.VoronoiCells
Thomas Mann edited this page May 28, 2025
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Creates a Voronoi cell pattern based on an incoming image.
For similar effects or interesting combinations see: [MosaicTiling] [VoronoiCells] [SubdivisionStretch] [HoneyCombTiles] [TriangleGridTransition] [Dither] [AsciiRender]
Name (Relevancy & Type) | Description |
---|---|
Image (Texture2D) | - |
EdgeColor (Vector4) | Defines the color of the edges |
Background (Vector4) | - |
Scale (Single) | Defines the scaling of the effect / the amount of voronoi-cells visible |
EdgeWidth (Single) | Defines the thickness of the edges |
Resolution (Int2) | Defines the resolution of the output image |
Phase (Single) | - |
Name | Type |
---|---|
TextureOutput | T3.Core.DataTypes.Texture2D |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.