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Lib.image.generate.pattern.Raster

Thomas Mann edited this page May 28, 2025 · 2 revisions

Raster

in Lib.image.generate.pattern


Generates a wide range of patterns of dots and lines.

Connecting a texture to the Image input will allow the pattern to be influenced differently at different parts of the texture.

AKA: polkadot, pattern, grid, crosshair

Other interesting patterns can be generated with [SinForm] [ZollnerPattern] [FraserGrid] [Raster] [CheckerBoard] [RyojiPattern2] [RyojiPattern1]


Input Parameters

Name (Relevancy & Type) Description
Image (Texture2D) Adds an image to the background.
This image can also be used to control other parameters dynamically.
Offset (Vector2) Offsets the position of the raster texture.
An offset of 1 is equivalent to the distance between dots.
Rotate (Single) Rotates the pattern. Measured in degrees.
Stretch (Vector2) Stretches the pattern unevenly.
Scale (Single) Scales the pattern evenly.
Color (Vector4) Main color of the raster pattern, used by dots and lines.
Background (Vector4) Color of the background behind the raster pattern.
MixOriginal (Single) Blends the image in with the background color.
Note that the image will only be visible if the background color has transparency.
Resolution (Int2) Output resolution. Set to 0 for dynamic scaling.
DotSize (Single) Size of the dots in the pattern.
LineWidth (Single) Width of the lines in the pattern.
LineRatio (Single) At values below 0.5, creates a gap in the middle of the lines.
At values above 0.5, creates a gap where lines intersect.

Uses a circular crop to create these gaps, so high line widths with a low ratio will cause the lines to look like circles.
Feather (Single) Feathers (blurs) the raster pattern. Useful for smoothing out pixelated edges.
Affected by the background color, even when it's transparent!
RedToDotSize (Single) Strength of the input texture's red color channel on the dot size.
Requires a texture to be connected to the Image input.
GreenToLineWidth (Single) Strength of the input texture's green color channel on the line width.
Requires a texture to be connected to the Image input.
BlueToLineRatio (Single) Strength of the input texture's blue color channel on the line ratio.
Requires a texture to be connected to the Image input.

Outputs

Name Type
TextureOutput T3.Core.DataTypes.Texture2D

Please help use to improve this documentation. Feel free to improve the description.

⚠ Everything else is automatically generated and will be overwritten regularly.

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