-
Notifications
You must be signed in to change notification settings - Fork 217
Lib.image.generate.pattern.Raster
Thomas Mann edited this page May 28, 2025
·
2 revisions
Generates a wide range of patterns of dots and lines.
Connecting a texture to the Image input will allow the pattern to be influenced differently at different parts of the texture.
AKA: polkadot, pattern, grid, crosshair
Other interesting patterns can be generated with [SinForm] [ZollnerPattern] [FraserGrid] [Raster] [CheckerBoard] [RyojiPattern2] [RyojiPattern1]
Name (Relevancy & Type) | Description |
---|---|
Image (Texture2D) | Adds an image to the background. This image can also be used to control other parameters dynamically. |
Offset (Vector2) | Offsets the position of the raster texture. An offset of 1 is equivalent to the distance between dots. |
Rotate (Single) | Rotates the pattern. Measured in degrees. |
Stretch (Vector2) | Stretches the pattern unevenly. |
Scale (Single) | Scales the pattern evenly. |
Color (Vector4) | Main color of the raster pattern, used by dots and lines. |
Background (Vector4) | Color of the background behind the raster pattern. |
MixOriginal (Single) | Blends the image in with the background color. Note that the image will only be visible if the background color has transparency. |
Resolution (Int2) | Output resolution. Set to 0 for dynamic scaling. |
DotSize (Single) | Size of the dots in the pattern. |
LineWidth (Single) | Width of the lines in the pattern. |
LineRatio (Single) | At values below 0.5, creates a gap in the middle of the lines. At values above 0.5, creates a gap where lines intersect. Uses a circular crop to create these gaps, so high line widths with a low ratio will cause the lines to look like circles. |
Feather (Single) | Feathers (blurs) the raster pattern. Useful for smoothing out pixelated edges. Affected by the background color, even when it's transparent! |
RedToDotSize (Single) | Strength of the input texture's red color channel on the dot size. Requires a texture to be connected to the Image input. |
GreenToLineWidth (Single) | Strength of the input texture's green color channel on the line width. Requires a texture to be connected to the Image input. |
BlueToLineRatio (Single) | Strength of the input texture's blue color channel on the line ratio. Requires a texture to be connected to the Image input. |
Name | Type |
---|---|
TextureOutput | T3.Core.DataTypes.Texture2D |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.