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8.4.0

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@bjsplat bjsplat released this 24 Apr 07:32
· 531 commits to master since this release

Changes:

  • #16522: glTF Exporter: Fix handedness conversion for rotations
  • #16521: Fix rotation values in GaussianSplattingMesh to use negative values f…
  • #6: Apply animation and animation curves on texture
  • #16520: Add missing blend modes to the particle system dropdown
  • #16519: Optimization tool for animation
  • #2: trying to run babylon.js from jsfiddle results in error
  • #1: Object has no method 'createSphere'
  • #16484: Implement accumulator pattern for precise frame rate limiting
  • #16512: Add warning message when core mesh is not in the GPU picking list
  • #16516: NME: Support core SFE mode
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  • #16518: Fix timing issue with ACE when used with complex animations
  • #16517: fix cam far plane
  • #16514: NodeMaterial: Expose method to get processed fragment shader
  • #16513: Replace forEach by for..of for performance reasons
  • #16511: Restore side effects (e.g. observable) of updating target in ArcRotateCamera interpolation
  • #16509: Add missing alpha blend modes to inspector dropdown
  • #16510: Reduce allocations in ArcRotateCamera interpolation
  • #16505: NodeMaterial: Add structural support for building SFE-readable GLSL

This list of changes was auto generated.