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Babylon.js Platform
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Version update 8.4.0
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.build/changelog.json

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CHANGELOG.md

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# Changelog
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## 8.4.0
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### Core
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- Fix rotation values in GaussianSplattingMesh to use negative values f… - by [takeru](https://github.com/takeru) ([#16521](https://github.com/BabylonJS/Babylon.js/pull/16521))
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- Add missing blend modes to the particle system dropdown - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#16520](https://github.com/BabylonJS/Babylon.js/pull/16520))
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- Optimization tool for animation - by [deltakosh](https://github.com/deltakosh) ([#16519](https://github.com/BabylonJS/Babylon.js/pull/16519))
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- Implement accumulator pattern for precise frame rate limiting - by [ertugrulcetin](https://github.com/ertugrulcetin) ([#16484](https://github.com/BabylonJS/Babylon.js/pull/16484))
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- Add warning message when core mesh is not in the GPU picking list - [_Bug Fix_] by [deltakosh](https://github.com/deltakosh) ([#16512](https://github.com/BabylonJS/Babylon.js/pull/16512))
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- NME: Support core SFE mode - by [alexchuber](https://github.com/alexchuber) ([#16516](https://github.com/BabylonJS/Babylon.js/pull/16516))
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- fix cam far plane - [_Bug Fix_] by [CedricGuillemet](https://github.com/CedricGuillemet) ([#16517](https://github.com/BabylonJS/Babylon.js/pull/16517))
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- NodeMaterial: Expose method to get processed fragment shader - by [alexchuber](https://github.com/alexchuber) ([#16514](https://github.com/BabylonJS/Babylon.js/pull/16514))
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- Replace forEach by for..of for performance reasons - [_New Feature_] by [deltakosh](https://github.com/deltakosh) ([#16513](https://github.com/BabylonJS/Babylon.js/pull/16513))
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- Restore side effects (e.g. observable) of updating target in ArcRotateCamera interpolation - by [ryantrem](https://github.com/ryantrem) ([#16511](https://github.com/BabylonJS/Babylon.js/pull/16511))
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- Reduce allocations in ArcRotateCamera interpolation - by [ryantrem](https://github.com/ryantrem) ([#16510](https://github.com/BabylonJS/Babylon.js/pull/16510))
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- NodeMaterial: Add structural support for building SFE-readable GLSL - by [alexchuber](https://github.com/alexchuber) ([#16505](https://github.com/BabylonJS/Babylon.js/pull/16505))
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### Inspector
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- Add missing blend modes to the particle system dropdown - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#16520](https://github.com/BabylonJS/Babylon.js/pull/16520))
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- Fix timing issue with ACE when used with complex animations - [_Bug Fix_] by [deltakosh](https://github.com/deltakosh) ([#16518](https://github.com/BabylonJS/Babylon.js/pull/16518))
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- Add missing alpha blend modes to inspector dropdown - by [georginahalpern](https://github.com/georginahalpern) ([#16509](https://github.com/BabylonJS/Babylon.js/pull/16509))
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### Node Editor
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- Add missing blend modes to the particle system dropdown - [_New Feature_] by [georginahalpern](https://github.com/georginahalpern) ([#16520](https://github.com/BabylonJS/Babylon.js/pull/16520))
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- NME: Support core SFE mode - by [alexchuber](https://github.com/alexchuber) ([#16516](https://github.com/BabylonJS/Babylon.js/pull/16516))
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### Serializers
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- glTF Exporter: Fix handedness conversion for rotations - by [alexchuber](https://github.com/alexchuber) ([#16522](https://github.com/BabylonJS/Babylon.js/pull/16522))
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## 8.3.1
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### Core

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