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Adjusts the emergency shuttle call times and makes the shuttle autocall if the round goes past 2 hours #22220
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Should probably also autocall if all crew are dead |
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It's bugged |
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I assume you know but just in case - the alert still comes up for lack of response even if the shuttle is already in transit. |
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make sure it doesn't trigger if it's already been called
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Document the changes in your pull request
AUTOEVAC: 15 minutes (was 25)
GREEN: 12 minutes (was 20)
makes shuttle autocall if the round goes past 2 hours, because everything should have been finished by then.
Why is this good for the game?
Changelog
🆑
tweak: adjusts the values of autoevac and green alert emergency shuttle times (25 -> 15, 20 -> 12)
rscadd: the shuttle autocalls if the round goes past 2 hours
/:cl: