Skip to content

Latest Rolling Release

Latest
Compare
Choose a tag to compare
@github-actions github-actions released this 09 Aug 11:28
· 7 commits to master since this release
2a2a011

Commits

  • 3426bcd Deps: Update for July 2025
  • 6c4300c CI/Flatpak: Simplify deps build
  • 83d521f CMake: Drop Flatpak workarounds
  • 47fe487 README: Add migration instructions for Flatpak->AppImage
  • e82218f Qt: Fix changing language while game running
  • 1c8699b Host: Add FormatNumber()
  • 9b353f8 Misc: Use host locale formatting for dates
  • f91ee34 Qt: Merge qttranslations.cpp with qthost.cpp
  • ef320c6 Qt: Cache app locale object
  • 7f5f903 Qt: Use application locale in most places
  • c82351a Qt: Implement 'System Language' language option
  • 96c2244 Qt: Use selected language locale for formatting
  • 29e9270 FullscreenUI: Add option to hide grid view labels
  • 4423714 FullscreenUI: Fix remaining fixed date/time formatting locations
  • 2b18df0 MediaCapture: Don't crash if video codec supports 0 formats
  • 634fac4 CrashHandler: Fix recursive backtrace on Linux
  • 36718c6 CMake: Force debug symbols on Linux
  • 0de3ffa Data: Update SDL game controller database
  • 71591e8 Qt: Use localized date/time formatting in a few more places
  • 70d6a2d Achievements: Revert back to long date format for unlock/submit time
  • 351f67a CMake: Use -g1 for Release builds
  • 5bfe5cf dep/imgui: Remap non-breaking space to space
  • 300d158 FullscreenUI: Fix clock position in pause menu
  • df65879 GPU: Fix typo
  • 168b80d Qt: Add tooltips to game list
  • fac47b1 Update the Simple-Chinese translation to latest. (#3495)
  • 042930d FullscreenUI: Fix focus loss with grid/list button
  • 188be7d Deps: Revert Harfbuzz to 11.2.1
  • e821b13 GameDB: Tweak compat settings for Parasite Eve 2 (#3492)
  • fbca692 GameDB: Set max speedup cycles to 70000 for Resident Evil 2 (#3496)
  • f569448 System: Centralize pause checks
  • acf7897 Qt: Create main window before starting EmuThread
  • e5593c9 CI/Flatpak: Hopefully fix build cache
  • ce53e29 Qt: Fix possible crash on shutdown
  • 30df16c Scripts: Remove PKGBUILD
  • 5ed7961 Qt: Refuse to start in known broken environments
  • 690f843 Qt: Auto switch between any/changed values in memory scanner
  • 3768940 Qt: Fix assertion on shutdown after resize
  • a9ce005 Qt: Fix maximized state not saving to config
  • fef553f Qt: Display 'First Value' in memory scanner
  • c8dd999 GameDatabase: Remove redundant SetRymlCallbacks()
  • 52d9f73 Misc: Replace a bunch of static qualifiers with inline
  • 02a1ccb Qt: Persist memory scanner watch list across instances
  • a27feda Qt: Various fixes to memory scanner UI
  • 4644db0 GPU: Fix screenshot size in uncorrected mode
  • b81dfa2 GPU: Simplify screenshot size calculation
  • 6c9d339 PerformanceCounters: Align to 4 elements
  • f464d42 AudioStream: Fix glitches when disabling fast-forwarding
  • 9b4698d AudioStream: Back off resets that don't pass threshold over time
  • d3f04dc AudioStream: SIMD averaging window calculation
  • 143ae49 AudioStream: Use larger target size only when intentionally running slow
  • be48e5c dep/imgui: Demo window should not enabled
  • fe11c65 ImGuiOverlays: Fix save state selector out-of-order drawing
  • 628e41f ImGuiManager: Don't render when skipping present
  • 5c682d2 ImGuiOverlays: Frame time history is aligned
  • e98871a Settings: Remove middle padding
  • 501380e Achievements: Split up overlay setting
  • a2222d8 Qt: Fix inability to exit with HC mode active
  • d2caabd Qt: Fix exit on separate window close with FSUI active
  • bc908aa GameDB: Adjust crop area for Silent Hill
  • 2669b02 Qt: Remove obsolete comment
  • a080228 Qt: Don't reset model for every scanned game
  • 76fdbb0 Qt: Add tooltips for more fields in game list
  • 73f326c Qt: Use header resize mode for game list column widths
  • bb78331 Qt: Use header resize mode for memory scanner
  • c6c8039 Qt: Use header resize mode for settings panels
  • 93d6fc6 Qt: Use header resize mode for memory card editor
  • 6700271 Qt: Use header resize mode for disc windows
  • edd63df Qt: Remove now-unused resize column helpers
  • ebbc1e9 Qt/Updater: Move Download Size indicator to the top (#3499)
  • 5c48f85 GameDB: Fix cropping in Tomb Raider 4 & 5 (#3500)
  • e380398 Achievements: Infer and display beaten/completed time
  • aa2a0cd Data: Update SDL game controller database
  • 5fc4fbc Qt: Improve display of version in updater
  • 45a2257 CMake: Update version requirements
  • 09e7855 Qt: Fix updater download size display
  • 42dc5e4 CI: Fix PR builds failing
  • 20e9b8d Qt: Fix buffer size help text (#3501)
  • 1984d8c GameDB: Disable widescreen for Arc the Lad II
  • 2f8460b GameDB: Disable disc speedup on MDEC for Chrono Cross
  • 474d5dc GameDB: Delete obsolete comment
  • 4e662f1 GameDB: Add compatibility rating to a couple of games
  • a5c6138 GameDB: Disable disc speedup on MDEC for Star Ocean - The Second Story
  • 7830a6d Deps: Bump to SDL3 3.2.20
  • a84d583 CI: Missed one workflow
  • b75be05 Achievements: Fix counting progression achievements (#3503)
  • 9b99d99 Achievements: Fix display of game completion date
  • d65c8a3 Achievements: Keep track of the earliest unlocked win condition (#3504)
  • 2a2a011 FullscreenUI: Improve title padding of achievements