Examples: Make tone mapping demos more interesting. #31045
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Related issue: -
Description
We use the
DamagedHelmet
glTF asset in many demos. To add a bit more variety, I have updated the the tone mapping demos for WebGL and WebGPU renderer with a new one. Since the scene already uses an environment map that shows Venice, I though something cultural from that place would be nice. I've found a very aesthetic mask asset at Sketchfab that makes the demos more visual appealing. Thanks togltf-transform
, I was able to compress it under 5 MB without loosing much of its fidelity. The original size was over 40 MB.