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@gogoend gogoend commented Oct 29, 2018

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HypnosNova and others added 30 commits July 19, 2018 23:38
Also should prevent it from thinking it can scroll.
The side padding with 100% width causes the div to overflow the screen. So we remove the side padding (no used anyways), and also tell it to use box-sizing: border box to properly calculate the box sizing as expected.
On mobile this gives the text a little extra padding from the sides of the screen. This is safe to do now that we use the right box sizing.
Might as well fix the sizing here also.
  Oculus browser is reporting a smaller width/height than actual resolution.  Because of this we lose sharpness.  I'm adding a scaling factor so users can adjust it.
Update fromBufferGeometry() documentation, so the user is aware that the resultant geometry contains duplicated vertices.
Also should prevent it from thinking it can scroll.
The side padding with 100% width causes the div to overflow the screen. So we remove the side padding (no used anyways), and also tell it to use box-sizing: border box to properly calculate the box sizing as expected.
On mobile this gives the text a little extra padding from the sides of the screen. This is safe to do now that we use the right box sizing.
Might as well fix the sizing here also.
@gogoend gogoend closed this Oct 29, 2018
@gogoend gogoend reopened this Oct 29, 2018
@gogoend gogoend closed this Oct 29, 2018
@gogoend gogoend reopened this Oct 29, 2018
@gogoend gogoend merged commit 307808e into gogoend:dev Oct 30, 2018
gogoend pushed a commit that referenced this pull request Apr 10, 2019
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