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merge master #1
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Fix Texture.mapping type in Texture doc
Add missing isCanvasTexture property
PlaneHelper: keep front of helper facing direction of normal
Handle normal/bump maps when material is back/double-sided
Add gammaFactor param for convertGammaToLinear & convertLinearToGamma
Improved Fog.clone & FogExp2.clone
Mesh: Make faceIndex consistent for BufferGeometries in raycast()
As discussed in #13922, added notes to make it clearer that an object can have only one parent and that `add()` removes any current parent.
SVGLoader: adding support for elliptical arc
Add note regarding singular nature of parents to .add() and .parent
Examples: Clean up
Examples: Clean up
ExtrudeGeometry: Change type of property "amount" to float
WebGLBackground: Ensure correct "renderer.info" stats
Remove unneccessary argument
When converting the scene to JSON all objects except animation clips have uuid fields included. This change adds the uuid to the JSON object for AnimationClips.
DOF2: Fix broken example
fix exr load edge case
VRMLoader prototype update
…Animation GLTFLoader: Fix loadAnimation for Morph + MultiMaterial
MMDLoader doc: Minor update
gkjohnson
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Jan 4, 2019
Update the changes form the origin repo.
gkjohnson
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Nov 1, 2019
.getPlane method needs a Plane as a target
gkjohnson
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Feb 27, 2020
gkjohnson
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Mar 4, 2020
Newest dev from mrdoob's repo
gkjohnson
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Mar 30, 2020
gkjohnson
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Nov 25, 2020
Read object name from .3dm file
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