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CurrencyTypes.dbc
Schmoozerd edited this page Apr 17, 2013
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This DBC contains all currency types a player can know and store.
Version is : 3.2.2a
| Field Nb | Name | Type |
| 1 | ID | Int |
| 2 | ItemId | Int |
| 3 | Category | Int |
| 4 | BitIndex | Int |
| ID | ItemId | Category | BitIndex |
| 1 | 37711 | 1 | 1 |
| 2 | 37742 | 1 | 2 |
| 42 | 29434 | 1 | 7 |
| 61 | 41596 | 1 | 8 |
| 81 | 43016 | 1 | 9 |
| 241 | 44990 | 1 | 25 |
| 103 | 43307 | 2 | 12 |
| 104 | 43308 | 2 | 13 |
| 121 | 20560 | 2 | 14 |
| 122 | 20559 | 2 | 15 |
| 123 | 29024 | 2 | 16 |
| 124 | 42425 | 2 | 17 |
| 125 | 20558 | 2 | 18 |
| 126 | 43589 | 2 | 19 |
| 161 | 43228 | 2 | 21 |
| 181 | 44209 | 2 | 22 |
| 201 | 37836 | 2 | 23 |
| 321 | 47395 | 2 | 28 |
| 4 | 38644 | 3 | 3 |
| 101 | 40752 | 22 | 10 |
| 102 | 40753 | 22 | 11 |
| 221 | 45624 | 22 | 24 |
| 301 | 47241 | 22 | 27 |
| 22 | 41749 | 24 | 5 |
| 141 | 43949 | 2089878896 | 20 |
struct CurrencyTypesEntry
{
//uint32 ID; // 0 not used
uint32 ItemId; // 1 used as real index
//uint32 Category; // 2 may be category
uint32 BitIndex; // 3 bit index in PLAYER_FIELD_KNOWN_CURRENCIES (1 << (index-1))
};