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Releases: PassiveModding/MeddleTools

0.1.1 - Shader rewrite & Utils

17 Sep 08:15
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What's Changed

  • Feature/v0.1.0 new shaders by @PassiveModding in #21
  • Improves shader setup for all shaders
  • More robust shader setup will prevent issues when updating to new meddletools versions on an existing project
  • Fix backface culling issues
  • Legacy shader improvements
  • Add charactertransparency support
  • Demihuman fixes (better default values for some nodes)
  • Fix shader node layouts so theyre not squished
  • Fix alpha channel usage for most textures that cause issues when using cycles vs eevee
  • Stocking shader!!
  • Bg shader improvements
  • Skin emission bugfix
  • Util for mesh instancing
  • Util for vertex cleanup
  • Util for vertex group cleanup
  • Util for lighting fixes
    & more utils

Full Changelog: 0.0.33...0.1.1

0.0.33 - BgUvScroll and Lightshaft improvements

08 Aug 14:09
b3b68b2
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What's Changed

Full Changelog: 0.0.32...0.0.33

0.0.32 - Auto Updates & Shader Improvements

08 Aug 08:36
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What's Changed

Full Changelog: 0.0.31...0.0.32

0.0.31 - Face decal support and new light support

27 Jul 11:48
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0.0.30 - Basic water.shpk/river.shpk support

16 May 08:17
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0.0.29 - Linux/Mac path fix

29 Apr 09:05
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What's Changed

New Contributors

Full Changelog: 0.0.28...0.0.29

0.0.28 - prevent missed mappings breaking import process

10 Apr 08:17
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Full Changelog: 0.0.27...0.0.28

  • safely maps most inputs and material links to prevent issues where MeddleTools adds a new field but you are trying to import into a .blend built with an older MeddleTools version

0.0.27 - CharacterStockings.shpk and scaling fixes

09 Apr 08:17
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Full Changelog: 0.0.26...0.0.27

  • Fixes a bug caused by scaling shared groups
  • Fixes a bug where fallback shaders would break the color space of existing materials if referencing the same texture
  • Adds basic support for characterstockings.shpk, though missing the underlying skin textures at this point in time

0.0.26 - Characterinc.shpk support

04 Apr 12:32
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Adds basic support for characterinc.shpk (Used on m5/m5s boss)

0.0.25 - Light import improvements & material deduplication

02 Apr 09:37
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Merge pull request #11 from PassiveModding/patch7.2update

Lighting updates & material deduplication