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mines.yml

Ján Kluka edited this page Aug 9, 2025 · 5 revisions
messages:
  no_permission: "<gradient:#FFD700:#FFAA00><bold>(!)</bold></gradient> <white>You do not have a permission to do that!"
  selection_valid: "<gradient:#FFD700:#FFAA00>Your selection is valid.</gradient> <gray>You can now create a mine by <yellow>/mines create <name>"
  selection_invalid: "<gradient:#FFD700:#FFAA00>Your selection is invalid.</gradient> <gray>Please make a selection via our selection tool <yellow>/mines tool"
  selection_point_set: "<gradient:#FFD700:#FFAA00>Point <yellow>%position%</gradient> <gray>set to: <yellow>%location%"
  selection_tool_given: "<gradient:#FFD700:#FFAA00>You were given x1 Selection Tool!</gradient>"
  mine_exists: "<gradient:#FFD700:#FFAA00>Mine with such name already exists!</gradient>"
  mine_not_exists: "<gradient:#FFD700:#FFAA00>Mine with such name does not exist!</gradient>"
  mine_created: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>has been created! Use <yellow>/mine panel %mine%</yellow> <gray>to edit it."
  mine_redefined: "<gradient:#FFD700:#FFAA00>You have redefined mine region for mine <yellow>%mine%</gradient>."
  mine_deleted: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>has been deleted!"
  mine_teleport: "<gradient:#FFD700:#FFAA00>You have been teleported to mine <yellow>%mine%!</gradient>"
  mine_no_teleport_location: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>does not have teleport location set!"
  mine_no_item_in_hand: "<gradient:#FFD700:#FFAA00>You must have some item in hand!</gradient>"
  mine_block_added: "<gradient:#FFD700:#FFAA00>You have added <yellow>%block%</gradient> <gray>to <yellow>%mine%</yellow>! Please set its percentages in <yellow>/mine panel %mine%"
  mine_teleport_set: "<gradient:#FFD700:#FFAA00>You have set the teleport location for Mine <yellow>%mine%!</gradient>"
  mine_resetting: "<gradient:#FFD700:#FFAA00><bold>(!)</bold> Mine <yellow>%mine%</gradient> <gray>will be reset in <yellow>5 seconds</yellow>!"
  mine_reset: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>was reset."
  mine_saved: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>saved."
  mine_already_reset: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>is already resetting!"
  mine_hologram_create: "<gradient:#FFD700:#FFAA00>Hologram <yellow>%type%</gradient> <gray>for mine <yellow>%mine%</yellow> created at your location."
  mine_hologram_delete: "<gradient:#FFD700:#FFAA00>Hologram <yellow>%type%</gradient> <gray>for mine <yellow>%mine%</yellow> was removed."
  mine_migration_invalid_plugin: "<gradient:#FFD700:#FFAA00>You have specified plugin we do not currently allow migration from.</gradient>"
  mine_migration_plugin_not_present: "<gradient:#FFD700:#FFAA00>Cannot contact <yellow>%plugin%</gradient><gray>'s API. Migration aborted."
  mine_migration_started: "<gradient:#FFD700:#FFAA00>Started migrating all mines from <yellow>%plugin%</gradient><gray>..."
  mine_migration_completed: "<gradient:#FFD700:#FFAA00>Migration of all mines from plugin <yellow>%plugin%</gradient> <gray>was completed."
  mine_migration_result: "<gradient:#FFD700:#FFAA00>Result:</gradient> <gold>%completed% Completed</gold>, <yellow>%skipped% Skipped</yellow>."
  mine_migration_mine_started: "<gradient:#FFD700:#FFAA00>Started migrating Mine <yellow>%mine%</gradient> <gray>from <yellow>%plugin%</yellow>."
  mine_migration_mine_skipped: "<gradient:#FFD700:#FFAA00>Migration of Mine <yellow>%mine%</gradient> <gray>from <yellow>%plugin%</yellow> was skipped. There is already a mine with such name."
  mine_migration_mine_failed: "<gradient:#FFD700:#FFAA00>Migration of Mine <yellow>%mine%</gradient> <gray>from <yellow>%plugin%</yellow> failed."
  mine_migration_mine_completed: "<gradient:#FFD700:#FFAA00>Migration of Mine <yellow>%mine%</gradient> <gray>from <yellow>%plugin%</yellow> was completed."
  mine_all_reset_success: "<gradient:#FFD700:#FFAA00>All mines were reset.</gradient>"
  mine_all_reset_started: "<gradient:#FFD700:#FFAA00>Started reset of all mines.</gradient>"
  mine_renamed: "<gradient:#FFD700:#FFAA00>Mine <yellow>%mine%</gradient> <gray>was renamed to <yellow>%new_name%</yellow>."
holograms:
  blocks_left:
    - ' '
    - '<gray>-- <gold>There are <aqua>%blocks%% <gold>blocks left in mine <aqua>%mine% <gray>--'
    - ' '
  blocks_mined:
    - ' '
    - '<gray>-- <aqua>%blocks% blocks <green>have been mined <gray>--'
    - ' '
  timed_reset:
    - ' '
    - '<gray>-- <aqua>%time% <gold>left till next reset <gray>--'
    - ' '
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