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  • Apple Inc.
  • San Jose, California
  • 12:10 (UTC -07:00)

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zackszhu/README.md

👋 Hi there

I’m a software engineer at Apple, worked on RealityKit for iOS and visionOS and now working on a special project. I contributed to bringing up the first generation of Apple Vision Pro.

I’m passionate about building technologies that empower human behavior, including simulation, AI, and robotics. With a background in game engines, I love crafting interactive and immersive experiences that bridge the digital and physical worlds. I’m always exploring new ways to push the boundaries of innovation and human-computer interaction.

⚡ Technologies

C++ Rust Python Swift JavaScript C Sharp Java Unity Unreal React Vue.js Flutter OpenGL

💻 Projects

  • Isetta Engine: A game engine which is built for demystifying the game engine development process. Written in C++.

  • Alice's Adventure: A 2D adventure game creation tool for people with little game design experience. Written in JavaScript.

Pinned Loading

  1. Isetta-Team/Isetta-Engine Isetta-Team/Isetta-Engine Public

    Novice-built game engine from the ground up (with blogs!)

    C++ 428 32

  2. CoFi CoFi Public

    CoFi - Privacy-focused couples finance tracker that lets couples share spending trends while keeping individual transactions private. Built with Next.js, TypeScript, and SQLite for self-hosting.

    TypeScript

  3. Obsidian-Auto-Title-Plugin Obsidian-Auto-Title-Plugin Public

    TypeScript