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Description
Platform
Arch Linux
GPU, drivers, and screen setup
GPU: Intel Iris Plus
mesa: 21.2.5-1
xf86-video-intel: 1:2.99.917+916+g31486f40-2
glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel (0x8086)
Device: Mesa Intel(R) Iris(R) Plus Graphics (ICL GT2) (0x8a52)
Version: 21.2.5
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) Iris(R) Plus Graphics (ICL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.2.5
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.2.5
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.2.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Environment
i3-gaps
polybar
alacritty
picom version
Version: vgit-31e58 build from picom-git
Diagnostics
picom --experimental-backends --diagnostics --config ../.config/picom/config
### Extensions:
* Shape: Yes
* XRandR: Yes
* Present: Present
### Misc:
* Use Overlay: Yes
* Config file used: ../.config/picom/config
### Drivers (inaccurate):
Intel
### Backend: glx
* Driver vendors:
* GLX: Mesa Project and SGI
* GL: Intel
* GL renderer: Mesa Intel(R) Iris(R) Plus Graphics (ICL GT2)
* Accelerated: 1
Configuration:
Configuration file
backend = "glx";
vsync = true;
shadow = true;
shadow-radius = 6;
shadow-offset-x = -8;
shadow-offset-y = -8;
shadow-opacity = 0.30;
shadow-exclude = [
"window_type = 'dock'",
"window_type = 'normal'",
"window_type = 'desktop'"
];
blur-method = "dual_kawase";
blur-strength = 2;
fading = false;
wintypes:
{
tooltip =
{
fade = true;
shadow = false;
opacity = 0.85;
focus = true;
};
};
Behavior
If I use my config with blur, picom renders some "shadows" behind my alacritty windows.
Is there something known that could cause this?
I used a white background to make it visible. After disabling blur, the shadow is away.
The issue #673 seems to be similar but this should be already fixed.
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