-
-
Notifications
You must be signed in to change notification settings - Fork 456
Adds real-time TTS with Piper #20977
Conversation
|
Remove british voice |
|
please have this be an option you can disable i dont want this |
|
Aeiou |
|
fucking goated |
|
TTS sound flat and emotionless which is bad for immersion. |
just turn it off if it bothers y ou |
sorry yogstation players don't understand stand the concept of "optional" |
|
WHOO TOOK DAE DAM ARDSOOTS |
Just because it’s optional doesn’t mean it’s completely free of criticism, mood is optional and I can still say it fucking suck. |
This comment has been minimized.
This comment has been minimized.
ToasterBiome
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Need a config option and handling to automatically disable it over a certain population. Preferably a min/max like we have the 1.1 tick highpop so if we're sitting at the number it doesn't keep flipping on and off.
also clear cache on roundstart and fix stray -i in radio filter
|
Add literally best pr tag please |


Document the changes in your pull request
At present, there are 12 voices:
There are several filters that get applied in different ways. Robots and machines will have a silicon filter applied. Lizards, aliens, and ethereals have filters attached to their tongues. Gas masks and sechailers have their own filters as well. Radio will sound more radioy than talking to someone in person.
Once I figure out model training (after this is merged preferably) we can start adding user-provided voices and maybe species-specific voices.
Backend info at https://github.com/yogstation13/yogs-tts
Why is this good for the game?
Muh immersion
Testing
tts_uhoh.mp4
tts_cat_poly.mp4
Changelog
🆑
rscadd: Added TTS
/:cl: