vsgcameras demo of viewport partially off screen #345
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Demonstration only!!! Do not merge to master.
This was tested against the dynamic-viewports3 branch in VulkanSceneGraph, commit: 1fac1761
The overlay views are partially off the screen. The initial rendering is good, but the model snaps to the scissors of the overlays when the window is resized. This is because the viewport gets set to the scissor in the viewportstate. It was expected that the viewport and the scissor remain independent and should be resized individually.
initial view (expected):
view after a window resize (the models should not be snapped to the scissors of the overlay views):