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[Bugfix] Fix multigpu dispatch_for_generation
#1567
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Signed-off-by: Kyle Sayers <[email protected]>
👋 Hi! Thank you for contributing to llm-compressor. Please add the ready label when the PR is ready for review. Note: This is required to complete the testing suite, please only add the label once the PR is code complete and local testing has been performed. |
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Summary of Changes
Hello @kylesayrs, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
This pull request addresses two critical bug fixes primarily affecting model dispatching in multi-GPU setups and the compute_loss
function within the HFTrainer
. It ensures that models are correctly mapped to devices by properly handling no_split_modules
and resolves a type mismatch in loss calculation, improving the robustness and reliability of the training and generation pipelines. Additionally, it updates a key test to reflect current model loading practices.
Highlights
- Bugfix: Device Mapping for Generation: Corrected the
dispatch_for_generation
utility to properly account forno_split_modules
when inferring the device map. This resolves an issue where models with no-split modules were not correctly dispatched across multiple devices, particularly in multi-GPU environments, and ensures consistency between generation and training dispatch logic. - Bugfix: Loss Computation Type Mismatch: Fixed a type error in
HFTrainer.compute_loss
wherenum_items_in_batch
was expected as an integer but could be passed as atorch.Tensor
. The method now correctly casts the tensor to an integer using.item()
before further processing, resolving a runtime failure. - Test Improvement: Model Loading Strategy: Updated the
test_oneshot_and_finetune_with_tokenizer
to load models onto the CPU by default by removing the explicitdevice_map="cuda:0"
argument. This aligns the test with the new default model loading flow introduced by sequential onloading, where models are initially loaded to CPU.
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Code Review
This pull request addresses two bugs related to device dispatching and type handling, and updates the test suite to reflect changes in default model loading behavior. The fixes are targeted and improve the correctness and reliability of the code.
tests/llmcompressor/transformers/finetune/test_oneshot_and_finetune_with_tokenizer.py
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Signed-off-by: Kyle Sayers <[email protected]>
dispatch_for_generation
and test_oneshot_and_finetune_with_tokenizer
dispatch_for_generation
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Can confirm that this fixes the other two nightly errors as well:
tests/llmcompressor/transformers/finetune/test_oneshot_and_finetune.py
and tests/llmcompressor/transformers/finetune/test_finetune_no_recipe_custom_dataset.py
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@dsikka I've confirmed that these tests run until the original |
## Purpose ## * Fix `test_oneshot_and_finetune_with_tokenizer.py` with multiple cuda devices * This test had two failures, the first failure occurred as a result of sequential onloading introducing `dispatch_for_generation`. This function is also used to dispatch for training. However, this method did not account for no split modules * The second failure is an existing failure where HFTrainer.compute_loss does not account for multi-gpu models. This will be fixed in the next release by huggingface/transformers#38029 ## Changes ## * Pass no split modules when computing a device map for generation (and training) * Load model on CPU (since this is now the default flow as of sequential onloading landing ## Testing ## * Ran `test_oneshot_and_finetune_with_tokenizer` with two GPUs to completion (with upstream transformers) --------- Signed-off-by: Kyle Sayers <[email protected]>
Purpose
test_oneshot_and_finetune_with_tokenizer.py
with multiple cuda devicesdispatch_for_generation
. This function is also used to dispatch for training. However, this method did not account for no split modulesChanges
Testing
test_oneshot_and_finetune_with_tokenizer
with two GPUs to completion (with upstream transformers)