Copy mod data using copy scripts for windows and linux #262
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Hello !
It's my first contribution in the repository and in any game dev repo, so i don't really know yet if there is some rules or guidelines for posting a PR, but here is it.
I started tinkering with the sdk for a few months now and I found that changing from multiple environment and different mod directorys is a bit tedious. Since you also have mod files for the models, models, maps, that are important for your different changes from the dlls,.I found best that you could integrate some of the mod files that you need in the same repository as the one with your engine codebase.
In the changes files i designated a folder named mod_data in the root directory but it can be anything at all. Using the filecopy and the Makefile it will also copy all the content of the mod_data directly to the half life mod path that you set in your variable environment.
I hope it can be useful for the community.