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Issue Tracker
This is used to track potential issues we need to investigate surrounding the r167 release.
Core
- Shaders: Improve Packing mrdoob/three.js#28789
- ColorManagement: Add .getLuminanceCoefficients mrdoob/three.js#28880
- Core: Add Matrix2 class mrdoob/three.js#28923
WebGPU
- WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling mrdoob/three.js#28753
- TSL: Nodes - Add missing export mrdoob/three.js#28760
- WebGPURenderer: Build -
three.webgpu.jsmrdoob/three.js#28650 - MathNode: Add
rand(). mrdoob/three.js#28765 - MathNode: Add
rand(). mrdoob/three.js#28765 - TSL: Update
DepthOfFieldNodeand example. mrdoob/three.js#28772 - TSL: Introduce
node.toTexture()andrtt()mrdoob/three.js#28773 - Nodes: Simplify effect nodes. mrdoob/three.js#28778
- Node: Add
Lut3DNode. mrdoob/three.js#28779 - TextureNode: Add
biasNode. mrdoob/three.js#28786 - TSL: Introduce
renderOutput()mrdoob/three.js#28781 - TSL: Added
texture.bias( value )syntax mrdoob/three.js#28787 - Renderer: Move quad out of module scope. mrdoob/three.js#28800
- WebGPURenderer: Support MSAA with Postprocessing mrdoob/three.js#28784
- TSL: Share context between RTT mrdoob/three.js#28811
- MeshBasicNodeMaterial: Refactor env map support. mrdoob/three.js#28798
- NodeMaterial: Honor
lightMapIntensity. mrdoob/three.js#28814 - NodeMaterial: Honor
aoMapIntensity. mrdoob/three.js#28817 - LightingModel: Refactor indirect lighting mrdoob/three.js#28824
- CubeTextureNode: Support
CubeRefractionMapping. mrdoob/three.js#28823 - MeshBasicNodeMaterial: Add
lightMapsupport. mrdoob/three.js#28821 - WebGPURenderer: Auto-MRT mrdoob/three.js#28833
- Nodes: Add
GTAONode. mrdoob/three.js#28844 - GTAONode: Implement composite. mrdoob/three.js#28851
- Examples: Make AO demo more configurable. mrdoob/three.js#28852
- Nodes: Add
FXAANode. mrdoob/three.js#28859 - Nodes: Add PixelationNode mrdoob/three.js#28802
- Nodes: Add
DenoiseNode. mrdoob/three.js#28879 - GTAONode: Bring
getTextureNode()back. mrdoob/three.js#28883 - WebGPURenderer: Remove deprecated
Node.construct()method. mrdoob/three.js#28902 - Nodes: Add
BloomNode. mrdoob/three.js#28903 - WebGPURenderer: Introduce
renderer.transparentandrenderer.opaquemrdoob/three.js#28900 - Nodes: Add
TransitionNode. mrdoob/three.js#28847 - MRTNode: Remove support to
arrayand addedgetNode()mrdoob/three.js#28914 - WebGPURenderer: Add
PCFShadowMapsupport. mrdoob/three.js#28926 - NodeMaterial: Add
setupOutgoingLight(). mrdoob/three.js#28941 - Nodes: Cache linear depth and viewZ of depth textures in PassNode mrdoob/three.js#28922
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Last checked: r167 (7/25)
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