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D - averageLikely as difficult as most tasks hereLikely as difficult as most tasks hereDS - appkitAffects the AppKit/macOS backendAffects the AppKit/macOS backendDS - uikitAffects the UIKit backend (iOS, tvOS, watchOS, visionOS)Affects the UIKit backend (iOS, tvOS, watchOS, visionOS)DS - webAffects the Web backend (WebAssembly/WASM)Affects the Web backend (WebAssembly/WASM)DS - win32Affects the Win32/Windows backendAffects the Win32/Windows backendH - good first issueIdeal for new contributorsIdeal for new contributorsH - help wantedSomeone please save usSomeone please save usP - highVital to haveVital to haveS - apiDesign and usabilityDesign and usabilityS - enhancementWouldn't this be the coolest?Wouldn't this be the coolest?S - metaProject governanceProject governance
Description
This issue tracks the implementation of DeviceEvent::ModifiersChanged that was discussed in #1124. PRs implementing this change should be made against the master branch.
- Public API changed
- Implemented on all platforms
- Windows - Implement ModifiersChanged on Windows, and fix bugs discovered in implementation process #1344
- macOS - Add ModifiersChanged event for macOS #1268
- iOS
- WASM
- Linux X11 - Implement WindowEvent ModifiersChanged for X11 and Wayland #1132
- Linux Wayland -Implement WindowEvent ModifiersChanged for X11 and Wayland #1132
- Added an entry to
CHANGELOG.mdif knowledge of this change could be valuable to users - Updated feature matrix, if new features were added or implemented.
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D - averageLikely as difficult as most tasks hereLikely as difficult as most tasks hereDS - appkitAffects the AppKit/macOS backendAffects the AppKit/macOS backendDS - uikitAffects the UIKit backend (iOS, tvOS, watchOS, visionOS)Affects the UIKit backend (iOS, tvOS, watchOS, visionOS)DS - webAffects the Web backend (WebAssembly/WASM)Affects the Web backend (WebAssembly/WASM)DS - win32Affects the Win32/Windows backendAffects the Win32/Windows backendH - good first issueIdeal for new contributorsIdeal for new contributorsH - help wantedSomeone please save usSomeone please save usP - highVital to haveVital to haveS - apiDesign and usabilityDesign and usabilityS - enhancementWouldn't this be the coolest?Wouldn't this be the coolest?S - metaProject governanceProject governance