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If I set the UseSocketFilter property of an FFXIVNetworkMonitor to true, the callback for MessageSent never triggers. I'm using raw sockets, not winpcap.
I've ensured that the app is allowed through the firewall and there are no errors in the trace log. At a deeper level, it looks like ProcessSentMessage is never called because no packets are ever returned for the sent side of the connection. Is this a limitation of UseSocketFilter or is there further configuration I need to do?