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Remove incorrect mouseX/mouseY docs regarding WEBGL mode in dev-2.0 branch. #8006

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Merged
merged 1 commit into from
Jul 29, 2025

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perminder-17
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resolves #8002

Changes:
The docs for mouseX, mouseY, pmouseX, pmouseY incorrectly state that in WEBGL mode the number is relative to the center of the screen. In fact, is relative to the top-left corner. Removes the distinction between 2d and webgl.

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@davepagurek davepagurek left a comment

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Thanks for making these updates! Do we also need to fix 1.x?

@davepagurek davepagurek merged commit ca9d475 into processing:dev-2.0 Jul 29, 2025
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perminder-17 commented Jul 29, 2025

Just merged for 1.x now, #8004 @davepagurek

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ah perfect, thanks!

@perminder-17 perminder-17 deleted the mousejs-fixing branch July 29, 2025 16:44
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2 participants