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@hybridherbst Thanks for merging in most of the branches I mentioned previously. Now that those easy bugfixes are merged in, might be time to go look for additional features / specifications that were added by PRs.
In particular, I have found the KHR Lights Punctual Extension to be a very useful feature to support and several people have merged in @plepers implementation.
Here is the link to create the PR: development-3...plepers:feature/KHR_lights_punctual_Serialisation
There is also this implementation of it:
CognitiveVR@76bb1cb
With lighting data supported, that should makes these exported GLTFs support most important Unity properties. Exporting lighting data would be one of the last features needed to bring up UnityGLTF to parity with FBXExporter.
There may be some other bugfixes and features from FlorentinMontiel's fork that could be useful to merge in as well.
FlorentinMonteil@c5349dd
I think that should be pretty much complete GLTF Support at least for export (I am not sure all those extensions are working for importing too).
Thoughts?