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Move your hand behind your head, so it loses tracking
See downwards
Actual result:
You see a hand model in idle state in (0,0,0) coordinates (where you stand)
Expected result:
Hand model is hidden
My idea to fix it was to find parent element (armature itself) and if its position is strictly (0,0,0) just hide the hand.
But I find this check too loose: maybe the coordinates will be not exacly 0.
Do you have any ideas?