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GLTFExporter may need updates to fix byteStride issue with meshopt-compressed models #407

@wh1teAlter

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@wh1teAlter

Describe the feature you'd like:

When exporting models compressed with meshopt, the GLTFExporter may generate unexpected byteStride values. It appears this issue has already been addressed in the upstream three.js repository through this commit. To improve compatibility with meshopt-compressed models, it might be beneficial to consider syncing this fix into the library's current implementation.

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Suggested implementation:

(mrdoob/three.js@a7712cc) Merge this commit to three-stdlib's GLTFExporter

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