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[Fix] UV-coordinates debug rendering fix #7642

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Merged
merged 1 commit into from
May 6, 2025

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@mvaligursky mvaligursky commented May 6, 2025

Fixes #7643

  • make sure the varying defines exist in both vertex and fragment shader, not only vertex shader

@mvaligursky mvaligursky self-assigned this May 6, 2025
@mvaligursky mvaligursky added bug area: graphics Graphics related issue labels May 6, 2025
@mvaligursky mvaligursky requested a review from a team May 6, 2025 08:42
@mvaligursky mvaligursky merged commit 0b5a174 into main May 6, 2025
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@mvaligursky mvaligursky deleted the mv-varying-define-fragment branch May 6, 2025 10:12
mvaligursky added a commit that referenced this pull request May 6, 2025
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UV0 view in viewport is not working.
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