The v2.8 deprecated `anisotropy` property, and added `anisotropyIntensity` and `anisotropyRotation`. Also `anisotropyMap` has been added. What needs to be done: - `anisotropy` needs to be migrated to `anisotropyIntensity` and `anisotropyRotation` (while leaving the original property for older engines) - `anisotropyIntensity` and `anisotropyRotation` exposed in the inspector for new engine - `anisotropy` hidden for the new engine - exposed new map in the inspector for the new engine related PRs https://github.com/playcanvas/engine/pull/7668 https://github.com/playcanvas/engine/pull/7708