Phaser.Device - inverted from Game #1328
Merged
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The only known breaking change is if user-code relied on
device.game
ormanually called
checkFullScreenSupport
, as both have been removed.particular game. The only thing that it belongs to is the window/host
context.
game.device
(shared between all games) andPhaser.Device
are thesame object.
Device#game
property.code
Device.whenReady
.onInitialized signal that is dispatched that can be subscribed to
extend the default initialization.
uses an new element.