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codePaused should be set if manually called #1017

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Merged
merged 1 commit into from
Jul 18, 2014

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chewvader
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If pause is called manually, codePaused should be set regardless of whether the game is currently paused or not. This would fix issues where a developer might not want the game to automatically resume when the screen regains focus.

codePaused issue, I wrote a forum post here:
http://www.html5gamedevs.com/topic/6719-codepaused-property/

If pause is called manually, codePaused should be set regardless of whether the game is currently paused or not. This would fix issues where a developer might not want the game to automatically resume when the screen regains focus.
photonstorm added a commit that referenced this pull request Jul 18, 2014
codePaused should be set if manually called
@photonstorm photonstorm merged commit d8c755a into phaserjs:dev Jul 18, 2014
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Going to test this one out, but hopefully should be a safe change.

@chewvader chewvader deleted the dev-codepaused branch July 21, 2014 21:03
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2 participants