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TriggerGraph

A Serialized Conditional Reaction Sequence Graph for Unity.

Installation

Can be installed via the Package Manager > Add Package From Git URL... https://github.com/peartreegames/trigger-graph.git

This repo has an optional dependency on the EvtVariable package which can be installed separately. https://github.com/peartreegames/evt-variables.git

Notes

SerializedReferences

All Nodes are plain C# objects and serialized with SerializedReference. If you create your own Nodes, be wary, that if you change the name or namespace it will break the references.

Prefabs

When editing a Prefab, Unity automatically saves after each change. If typing a text box or changing many values, this can be annoying. It is recommended to disable the AutoSave (checkbox in the top right corner) when in Prefab Mode.

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Serialized Conditional Reaction Sequence Graph

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