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I get "Access Violation" In the last line of code below when calling glControl.SwapBuffers() from my program.
No exceptions thrown.
public void SwapBuffers()
{
if (IsDesignMode)
return;
EnsureCreated();
// FIXME: See [MemberNotNull] comment on EnsureCreated().
if (_nativeWindow == null)
throw new Exception("EnsureCreated() failed to create _nativeWindow. This is a bug.");
_nativeWindow.Context.SwapBuffers();
}
Looking at the comments of the code there seems to be a few known bugs.. Is this component still under development ?
Cheers /Johan