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WebGPURenderer: Fix issues in WebXR caused by texture array work. #31099

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Merged
merged 1 commit into from
May 14, 2025

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cabanier
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84b6feb introduced a couple of regressions in WebXR. This also fixes an issue where layers were drawn upside down after exiting WebXR.

cc @Mugen87

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📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 337.26
78.64
337.26
78.64
+0 B
+0 B
WebGPU 549.21
152.28
549.52
152.34
+314 B
+50 B
WebGPU Nodes 548.56
152.13
548.87
152.18
+314 B
+51 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 467.34
112.95
467.34
112.95
+0 B
+0 B
WebGPU 624.12
169.01
624.43
169.06
+314 B
+47 B
WebGPU Nodes 578.97
158.31
579.28
158.35
+314 B
+45 B

@mrdoob mrdoob requested a review from Mugen87 May 14, 2025 07:55
@Mugen87 Mugen87 merged commit a4fb5e0 into mrdoob:dev May 14, 2025
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@Mugen87 Mugen87 added this to the r177 milestone May 14, 2025
@Mugen87 Mugen87 changed the title Fix issues in WebXR caused by texture array work WebGPURenderer: Fix issues in WebXR caused by texture array work. May 14, 2025
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Mugen87 commented May 14, 2025

Updated builds, 980d7ca.

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3 participants