Revert "Examples: Add textured assets to webgl_loader_fbx."
#31067
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Reverts #31057
@tatsuya-ogawa I had to revert the PR because the new assets do not just hold a mesh but also a perspective camera and point light. I suspect you have created these in Blender and simply exported everything, not just the mesh. Since the point light will end up as a shadow casting light, this affects the renderer's memory.
Please file a new PR with clean assets.