WebGPURenderer: Introduce compatibilityMode
#30854
Merged
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Related issue: #30725
Description
Introduce WebGPU Compatibility Mode, this is the first of other complementary PRs that are in development. After the implementation of PMREM we were still generating mipmaps in CubeMaps, which is unnecessary since PMREM already does this in a 2d texture, this should save gpu memory and should help especially on mobile devices.