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8 changes: 2 additions & 6 deletions docs/manual/en/introduction/Color-management.html
Original file line number Diff line number Diff line change
Expand Up @@ -214,14 +214,10 @@ <h3>Output color space</h3>

<p>
Output to a display device, image, or video may involve conversion from the open domain
Linear-sRGB working color space to another color space. This conversion may be performed in
the main render pass ([page:WebGLRenderer.outputColorSpace]), or during post-processing.
Linear-sRGB working color space to another color space. The conversion is defined by
([page:WebGLRenderer.outputColorSpace]). When using post-processing, this requires OutputPass.
</p>

<code>
renderer.outputColorSpace = THREE.SRGBColorSpace; // optional with post-processing
</code>

<ul>
<li>
<b>Display:</b> Colors written to a WebGL canvas for display should be in the sRGB
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