Skip to content

Conversation

@Mugen87
Copy link
Collaborator

@Mugen87 Mugen87 commented Jan 3, 2025

Related issue: -

Description

A render context is normally requested for a given scene and camera (and optionally a render target). There is currently one exception for clear operations which require a render context as well. The PR introduces a dedicated method RenderContexts.getForClear() for this edge case to simplify the implementation in RenderContexts.get().


if ( _chainKeys.length === 0 ) {

_chainKeys.push( { id: 'default' } );
Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

By not creating objects inline, we also improve performance.

@github-actions
Copy link

github-actions bot commented Jan 3, 2025

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 339.44
79.06
339.44
79.06
+0 B
+0 B
WebGPU 489.81
135.85
489.82
135.88
+8 B
+27 B
WebGPU Nodes 489.28
135.73
489.29
135.76
+8 B
+27 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 465.3
112.11
465.3
112.11
+0 B
+0 B
WebGPU 559.31
151.36
559.3
151.37
-10 B
+10 B
WebGPU Nodes 515.38
141.14
515.38
141.15
-10 B
+7 B

@sunag sunag added this to the r173 milestone Jan 3, 2025
@sunag sunag merged commit 99eae50 into mrdoob:dev Jan 3, 2025
12 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants