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WebGPU: Compute Particles #26655
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WebGPU: Compute Particles #26655
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Very nice! |
| if( boolNode, method ) { | ||
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| const methodNode = shader( method ); | ||
| const methodNode = new ShaderNode( method ); |
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Why do we change this?
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shader was deprecated, I think that soon ShaderNode will be replaced by TSL function tslFn, but for this we need to create ShaderNodeCall, otherwise the function is called without builder and stack parameters for some cases.
Description
The following example shows how easy and powerful it is to create particles using
TSLandWebGPURenderer.https://raw.githack.com/mrdoob/three.js/dev/examples/webgpu_compute_particles.html