KTX2Loader: Add WebGPU support. #25867
Merged
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Related issue: #25864, #25865
Description
This PR ensures
KTX2Loadercan also detect support withWebGPURenderer.There is one issue that needs to be discussed:
KTX2Loader.detectSupport()requires the renderer to test for compressed texture formats. This test requires the WebGPU adapter which is only available when theinit()routine ofWebGPURendererhas been finished. The changes towebgpu_sandboxshows the consequences on app level.This also means if you would exchange
WebGLRendererwithWebGPURendererin an application that usesKTX2Loader, the app has to use the async/await pattern. I'm not sure right now if there is another way to test GPU features in WebGPU without async code (because you need the adapter for this and you only get it async).