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@Mugen87 Mugen87 commented Oct 20, 2021

Related issue: Fixed #22690.

Description

Makes the samples uniform of the VSM shader to a define in order to avoid a GLSL compilation error.

@Mugen87 Mugen87 added this to the r134 milestone Oct 20, 2021
@Mugen87 Mugen87 merged commit 0ac69e2 into mrdoob:dev Oct 20, 2021
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mrdoob commented Oct 20, 2021

Thanks!

@ThorstenBux
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Thank you @Mugen87

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bug: non-constant in shader for-loop (VSM Shadow)

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