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@cabanier cabanier commented Jun 29, 2021

Description

WebXR Layers is an upcoming standard that allows more efficient projections.
This change introduces an initial implementation which lets three.js draw in a projection layer. It also has an example how one can merge it with Quad and Equirect media layers.

This contribution is funded by Oculus.

@cabanier
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https://threejs.org/examples/?q=sandbox#webxr_vr_sandbox is broken because of a bug in the browser. That will be fixed in the next release.

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Thanks @Mugen87 !

@mrdoob mrdoob added this to the r130 milestone Jun 29, 2021
@mrdoob mrdoob merged commit 0938236 into mrdoob:dev Jun 29, 2021
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mrdoob commented Jun 29, 2021

Thanks!

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3 participants