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@Mugen87 Mugen87 commented Jan 21, 2021

Related issue: Fixed #11306.

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This PR clarifies that only renderable objects can fire onBeforeRender() and onAfterRender().

@mrdoob mrdoob added this to the r125 milestone Jan 21, 2021
@mrdoob mrdoob merged commit 0f3e6f6 into mrdoob:dev Jan 21, 2021
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mrdoob commented Jan 21, 2021

Thanks!

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Successfully merging this pull request may close these issues.

WebGLRenderer: onAfterRender() and onBeforeRender() are not called for Object3D and Group.

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