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@Mugen87 Mugen87 commented Dec 1, 2020

Related issue: -

Description

CompressedTextureLoader always assigns an array to CompressedTexture.image right now. This is only valid in context of cube maps but not for normal textures.

This issue did not break code so far but it will be confusing if you serialize/deserialize CompressedTexture.

@mrdoob mrdoob added this to the r124 milestone Dec 2, 2020
@mrdoob mrdoob merged commit 9a0d4d2 into mrdoob:dev Dec 2, 2020
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mrdoob commented Dec 2, 2020

Thanks!

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