CSS3DRenderer: Remove perspective component from style when scene is being rendered with an orthographic camera #17810
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
So, here's the deal in a longer story:
I implemented a new feature into one of my projects: ability to change the cameratype realtime (Orthographic vs Perspective).
So I noticed the following: By default, it's Orthographic. If I change it to Perspective, then back to Orthographic, the CSS3D parts look weird. I investigated this problem a bit, and found that the "perspective" component of the style attribute is added when the camera is a perspectivecamera, but it doesn't get removed when the camera is an orthographic camera.
This PR fixes the issue.