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5 changes: 0 additions & 5 deletions docs/manual/en/introduction/How-to-dispose-of-objects.html
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Expand Up @@ -92,11 +92,6 @@ <h3>Does *three.js* provide information about the amount of cached objects?</h3>
in your application, it's a good idea to debug this property in order to easily identify a memory leak.
</p>

<p>
Internal resources for a texture are only allocated if the image has fully loaded. If you dispose a texture before the image was loaded,
nothing happens. No resources were allocated so there is also no need for clean up.
</p>

<h3>What happens when you call *dispose()* on a texture but the image is not loaded yet?</h3>

<p>
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