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@0b5vr 0b5vr commented Mar 28, 2019

related to #16062

  • Add definition of groupOrder parameter of WebGLRenderLists.push
  • Fix type definition of WebGLRenderLists.transparent
  • Add definition of WebGLRenderLists.unshift
  • geometry now only accepts BufferGeometry
  • Mark geometry and group as nullable

@0b5vr 0b5vr changed the title WebGLRenderLists.d.ts: WebGLRenderLists.push forgot groupOrder Improve WebGLRenderLists.d.ts Mar 28, 2019
): void;
unshift(
object: Object3D,
geometry: Geometry | BufferGeometry,
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The type of the geometry is always BufferGeometry. This is ensures by WebGLObjects.

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also whoa

currentRenderList.push( object, null, object.material, groupOrder, _vector3.z, null );

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OK I addressed both, thank you to point out this 🙏

@mrdoob mrdoob added this to the r104 milestone Mar 29, 2019
@mrdoob mrdoob merged commit 072cf7b into mrdoob:dev Mar 29, 2019
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mrdoob commented Mar 29, 2019

Thanks!

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3 participants