Skip to content

Conversation

@jsantell
Copy link
Contributor

@jsantell jsantell commented Jan 29, 2019

Follow up fix from #15329, the render list is ordered such that the background is first on the list, but the WebGLBackground box mesh still checks the depth buffer (the non cube texture does not)

@mrdoob mrdoob added this to the r101 milestone Jan 29, 2019
@mrdoob mrdoob merged commit 89516fe into mrdoob:dev Jan 29, 2019
@mrdoob
Copy link
Owner

mrdoob commented Jan 29, 2019

Good catch! Thanks!

@mrdoob mrdoob changed the title WebGLBackgrounds from cube textures should not check depth buffer WebGLBackground: CubeTexture shouldn't test depth Jan 29, 2019
@jsantell jsantell deleted the depthtestcubebg branch January 29, 2019 18:35
Repository owner deleted a comment from jsantell Jan 29, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants