Skip to content

Conversation

@donmccurdy
Copy link
Collaborator

@donmccurdy donmccurdy commented Jan 3, 2019

Allow export of point, spot, and directional lights to glTF. For best results, lights should have their target as a child with position 0, 0, -1, and be oriented to face in the desired direction — similar to what GLTFLoader generates.

@donmccurdy donmccurdy mentioned this pull request Jan 3, 2019
87 tasks
@mrdoob mrdoob added this to the r101 milestone Jan 3, 2019
@mrdoob mrdoob requested a review from fernandojsg January 3, 2019 22:58
Copy link
Collaborator

@fernandojsg fernandojsg left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lgtm. I think it could be nice to add spot and point lights on the example for the sake of completeness :)

@mrdoob
Copy link
Owner

mrdoob commented Jan 23, 2019

I think it could be nice to add spot and point lights on the example for the sake of completeness :)

Agreed. We can do this in another PR though.

@mrdoob mrdoob merged commit d2ea94f into mrdoob:dev Jan 23, 2019
@mrdoob
Copy link
Owner

mrdoob commented Jan 23, 2019

Thanks!

@donmccurdy donmccurdy deleted the feat-gltfexporter-khr_lights_punctual branch January 23, 2019 16:48
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants